The Veiled Core Chronicles · The Great Houses
Archons of the Pantheon
Eight Houses. Eight votes on the Board. Eight people who can turn entire worlds into pieces.
The Archons sit at the apex of Cetia-243, presiding over campaigns that grind across Caldereth and beyond. Each one carries the full weight of a House sigil, centuries of doctrine, and the quiet understanding that every decision they make will be carved into the memory of the Board. This is not a council of politicians. It is a living pantheon of policy, power, and carefully measured cruelty.
Dossier extract · Cetian central registry · Access level: restricted
Marro Veldran
The OracleMarro is composed calculation made manifest. She does not negotiate, she corrects. Her authority feels older than the Board itself, and no one is brave enough to test where that feeling ends and reality begins. Her beauty is geometric precision, unnerving and deliberate. Dark eyes land like data probes. She inspires compliance, not warmth.
Aello Navoris
The Architect of UneaseAello never raises his voice. He doesn’t have to. His silence is sharper than most threats, and his presence lingers long after he is gone. Rooms where he has spoken feel slightly misaligned for hours afterward, as if the geometry of the conversation has not finished collapsing.
Gunthor Caldres
The Immovable PillarGunthor speaks only when silence breaks, and when he does, the room adjusts. Tradition, weight, and inevitability sit on his shoulders like armor. He is not quick, but he is final. Once his decision settles, even the Board seems reluctant to contradict it.
Milla Draxen
The FortressA fortress in flesh, Milla is blunt, unyielding, and ruthlessly efficient. She sees diplomacy as logistics and prefers action over ambiguity. When she speaks at the Board, it is with the cadence of a verdict already carried out.
Tila Quenhar
The Velvet TacticianTila orchestrates rather than commands, weaving influence through poised language and flawless timing. She is grace sharpened into inevitability, making people believe they arrived at her decisions on their own.
Lladro Othalei
The Grinding StoneA man of resentment and rigid pride, Lladro does not dominate the room, he wedges himself into it. Constantly on the edge of boiling over, he seeks respect the way others seek revenge, grinding down opposition by refusing to move.
Varek Thorne
The Final VoiceThe diplomat who speaks last and makes it final. Varek is elegance without pretense, control without cruelty. He plays the long game and wins by making you think the outcome was your idea from the beginning.
Brayne Tormayne
The Living ContradictionThe living contradiction of House Yvrix. Brayne is loud, blunt, and earnest, more brawl than ballet. Beneath the crude defiance lies unwavering loyalty and a dangerous sense of timing. When he finally stops joking, people listen.